“Sounds like a trap.”
“It is not.”
“Could be.”
“It is not.”
“Could be.”
“It is not.”
Who knew orcs had such soulful, expressive eyes? That, after a touch over two hours of simultaneously bland but colorful cartoon CGI carnage, was my main takeaway from Warcraft, the would-be flagship of an undeniably ambitious, already likely doomed new Sword & Sorcery franchise that unfortunately comes years, if not decades – which would predate its source material – too late to avoid standing out from today’s blockbuster marketplace in exactly the wrong way. The original Warcraft trilogy, a trailblazing and obscenely popular video game series on whose first volume – Orcs & Humans – this film is ostensibly based, in many ways seems tailor-made for the big screen Continue reading “Movie review: “Warcraft” (2016)”